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Hover Card

Hovercard

The hover_card.root contains all the parts of a hover card.

The hover_card.trigger wraps the link that will open the hover card.

The hover_card.content contains the content of the open hover card.

Hover over the text to see the tooltip. Hover over me

Hover over the text to see the tooltip. Hover over me

Expand

Events when the Hovercard opens or closes

The on_open_change event is called when the open state of the hovercard changes. It is used in conjunction with the open prop, which is passed to the event handler.

Number of times hovercard opened or closed: 0

Hovercard open: false

Hover over the text to see the hover card. Hover over me

Expand

API Reference

rx.hover_card.root

For sighted users to preview content available behind a link.

Props

PropTypeDescription
default_open
bool

The open state of the hover card when it is initially rendered. Use when you do not need to control its open state.

open
bool

The controlled open state of the hover card. Must be used in conjunction with onOpenChange.

open_delay
int

The duration from when the mouse enters the trigger until the hover card opens.

close_delay
int

The duration from when the mouse leaves the trigger until the hover card closes.

Event Triggers

See the full list of default event triggers
TriggerDescription
on_open_changeFired when the open state changes.

rx.hover_card.content

Contains the content of the open hover card.

rx.hover_card.root(
rx.hover_card.trigger(
rx.link("Hover over me"),
),
rx.hover_card.content(
rx.text("This is the tooltip content."),
align="start",
size="1",
),
)
align
size

Props

PropTypeDescription
access_key
str

Provides a hint for generating a keyboard shortcut for the current element.

auto_capitalize
"off""none""on""sentences""words""characters"

Controls whether and how text input is automatically capitalized as it is entered/edited by the user.

content_editable
"inherit""plaintext-only"

Indicates whether the element's content is editable.

context_menu
str

Defines the ID of a <menu> element which will serve as the element's context menu.

dir
str

Defines the text direction. Allowed values are ltr (Left-To-Right) or rtl (Right-To-Left).

draggable
bool

Defines whether the element can be dragged.

enter_key_hint
"enter""done""go""next""previous""search""send"

Hints what media types the media element is able to play.

hidden
bool

Defines whether the element is hidden.

input_mode
"none""text""tel""url""email""numeric""decimal""search"

Defines the type of the element.

item_prop
str

Defines the name of the element for metadata purposes.

lang
str

Defines the language used in the element.

role
"alert""alertdialog""application""article""banner""button""cell""checkbox""columnheader""combobox""complementary""contentinfo""definition""dialog""directory""document""feed""figure""form""grid""gridcell""group""heading""img""link""list""listbox""listitem""log""main""marquee""math""menu""menubar""menuitem""menuitemcheckbox""menuitemradio""navigation""none""note""option""presentation""progressbar""radio""radiogroup""region""row""rowgroup""rowheader""scrollbar""search""searchbox""separator""slider""spinbutton""status""switch""tab""table""tablist""tabpanel""term""textbox""timer""toolbar""tooltip""tree""treegrid""treeitem"

Defines the role of the element.

slot
str

Assigns a slot in a shadow DOM shadow tree to an element.

spell_check
bool

Defines whether the element may be checked for spelling errors.

tab_index
int

Defines the position of the current element in the tabbing order.

title
str

Defines a tooltip for the element.

side
"top""right""bottom""left"

The preferred side of the trigger to render against when open. Will be reversed when collisions occur and avoidCollisions is enabled.

side_offset
int

The distance in pixels from the trigger.

align
"start""center""end"

The preferred alignment against the trigger. May change when collisions occur.

align_offset
int

An offset in pixels from the "start" or "end" alignment options.

avoid_collisions
bool

Whether or not the hover card should avoid collisions with its trigger.

collision_padding
Union[float, int, dict]

The distance in pixels from the boundary edges where collision detection should occur. Accepts a number (same for all sides), or a partial padding object, for example: { top: 20, left: 20 }.

sticky
"partial""always"

The sticky behavior on the align axis. "partial" will keep the content in the boundary as long as the trigger is at least partially in the boundary whilst "always" will keep the content in the boundary regardless.

hide_when_detached
bool

Whether to hide the content when the trigger becomes fully occluded.

size
"1""2""3"

Hovercard size "1" - "3".

rx.hover_card.trigger

Wraps the link that will open the hover card.

Props

No component specific props

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