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Data Display

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Badge

Badge

Badges are used to highlight an item's status for quick recognition.

Basic Example

To create a badge component with only text inside, pass the text as an argument.

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Styling

Size

The size prop controls the size and padding of a badge. It can take values of "1" | "2", with default being "1".

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Variant

The variant prop controls the visual style of the badge. The supported variant types are "solid" | "soft" | "surface" | "outline". The variant default is "soft".

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Color Scheme

The color_scheme prop sets a specific color, ignoring the global theme.

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High Contrast

The high_contrast prop increases color contrast of the fallback text with the background.

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Radius

The radius prop sets specific radius value, ignoring the global theme. It can take values "none" | "small" | "medium" | "large" | "full".

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Final Example

A badge may contain more complex elements within it. This example uses a flex component to align an icon and the text correctly, using the gap prop to ensure a comfortable spacing between the two.

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API Reference

rx.badge

A stylized badge element.

Basic Badge
rx.badge("Basic Badge",
variant="solid",
size="1",
color_scheme="tomato",
high_contrast=False,
radius="none",
)
variant
size
color_scheme
high_contrast
radius

Props

PropTypeDescription
access_key
str

Provides a hint for generating a keyboard shortcut for the current element.

auto_capitalize
"off""none""on""sentences""words""characters"

Controls whether and how text input is automatically capitalized as it is entered/edited by the user.

content_editable
"inherit""plaintext-only"

Indicates whether the element's content is editable.

context_menu
str

Defines the ID of a <menu> element which will serve as the element's context menu.

dir
str

Defines the text direction. Allowed values are ltr (Left-To-Right) or rtl (Right-To-Left).

draggable
bool

Defines whether the element can be dragged.

enter_key_hint
"enter""done""go""next""previous""search""send"

Hints what media types the media element is able to play.

hidden
bool

Defines whether the element is hidden.

input_mode
"none""text""tel""url""email""numeric""decimal""search"

Defines the type of the element.

item_prop
str

Defines the name of the element for metadata purposes.

lang
str

Defines the language used in the element.

role
"alert""alertdialog""application""article""banner""button""cell""checkbox""columnheader""combobox""complementary""contentinfo""definition""dialog""directory""document""feed""figure""form""grid""gridcell""group""heading""img""link""list""listbox""listitem""log""main""marquee""math""menu""menubar""menuitem""menuitemcheckbox""menuitemradio""navigation""none""note""option""presentation""progressbar""radio""radiogroup""region""row""rowgroup""rowheader""scrollbar""search""searchbox""separator""slider""spinbutton""status""switch""tab""table""tablist""tabpanel""term""textbox""timer""toolbar""tooltip""tree""treegrid""treeitem"

Defines the role of the element.

slot
str

Assigns a slot in a shadow DOM shadow tree to an element.

spell_check
bool

Defines whether the element may be checked for spelling errors.

tab_index
int

Defines the position of the current element in the tabbing order.

title
str

Defines a tooltip for the element.

variant
"solid""soft""surface""outline"

The variant of the badge.

size
"1""2""3"

The size of the badge.

color_scheme
"tomato""red""ruby""crimson""pink""plum""purple""violet""iris""indigo""blue""cyan""teal""jade""green""grass""brown""orange""sky""mint""lime""yellow""amber""gold""bronze""gray"

Color theme of the badge.

high_contrast
bool

Whether to render the badge with higher contrast color against background.

radius
"none""small""medium""large""full"

Override theme radius for badge: "none" | "small" | "medium" | "large" | "full".

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