Browser Javascript
Reflex compiles your frontend code, defined as python functions, into a Javascript web application that runs in the user's browser. There are instances where you may need to supply custom javascript code to interop with Web APIs, use certain third-party libraries, or wrap low-level functionality that is not exposed via Reflex's Python API.
Executing Script
There are four ways to execute custom Javascript code into your Reflex app:
rx.script
- Injects the script vianext/script
for efficient loading of inline and external Javascript code. Described further in the component library.- These components can be directly included in the body of a page, or they may
be passed to
rx.App(head_components=[rx.script(...)])
to be included in the<Head>
tag of all pages.
- These components can be directly included in the body of a page, or they may
be passed to
rx.call_script
- An event handler that evaluates arbitrary Javascript code, and optionally returns the result to another event handler.
These previous two methods can work in tandem to load external scripts and then call functions defined within them in response to user events.
The following two methods are geared towards wrapping components and are described with examples in the Wrapping React section.
_get_hooks
and_get_custom_code
in anrx.Component
subclassVar.create
with_var_is_local=False
Inline Scripts
The rx.script
component is the recommended way to load inline Javascript for greater control over
frontend behavior.
The functions and variables in the script can be accessed from backend event
handlers or frontend event triggers via the rx.call_script
interface.
class SoundEffectState(rx.State):
@rx.background
async def delayed_play(self):
await asyncio.sleep(1)
return rx.call_script("playFromStart(button_sfx)")
def sound_effect_demo():
return rx.hstack(
rx.script(
"""
var button_sfx = new Audio("/vintage-button-sound-effect.mp3")
function playFromStart (sfx) {sfx.load(); sfx.play()}"""
),
rx.button(
"Play Immediately",
on_click=rx.call_script(
"playFromStart(button_sfx)"
),
),
rx.button(
"Play Later",
on_click=SoundEffectState.delayed_play,
),
)
External Scripts
External scripts can be loaded either from the assets
directory, or from CDN URL, and then controlled
via rx.call_script
.
rx.vstack(
rx.script(
src="https://cdn.jsdelivr.net/gh/scottschiller/snowstorm@snowstorm_20131208/snowstorm-min.js",
on_ready=rx.call_script(
"snowStorm.autoStart = false; snowStorm.snowColor = '#111'"
),
),
rx.button(
"Start Duststorm",
on_click=rx.call_script("snowStorm.start()"),
),
rx.button(
"Toggle Duststorm",
on_click=rx.call_script("snowStorm.toggleSnow()"),
),
)
Accessing Client Side Values
The rx.call_script
function accepts a callback
parameter that expects an
Event Handler with one argument which will receive the result of evaluating the
Javascript code. This can be used to access client-side values such as the
window.location
or current scroll location, or any previously defined value.
Scroll Position: {}
window.location:
class WindowState(rx.State):
location: dict[str, str] = {}
scroll_position: dict[str, int] = {}
def update_location(self, location):
self.location = location
def update_scroll_position(self, scroll_position):
self.scroll_position = {
"x": scroll_position[0],
"y": scroll_position[1],
}
def get_client_values(self):
return [
rx.call_script(
"window.location",
callback=WindowState.update_location,
),
rx.call_script(
"[window.scrollX, window.scrollY]",
callback=WindowState.update_scroll_position,
),
]
def window_state_demo():
return rx.vstack(
rx.button(
"Update Values",
on_click=WindowState.get_client_values,
),
rx.text(
f"Scroll Position: {WindowState.scroll_position.to_string()}"
),
rx.text("window.location:"),
rx.text_area(
value=WindowState.location.to_string(),
is_read_only=True,
),
on_mount=WindowState.get_client_values,
)
Using React Hooks
To use React Hooks directly in a Reflex app, you must subclass rx.Component
,
typically rx.Fragment
is used when the hook functionality has no visual
element. The hook code is returned by the _get_hooks
method, which is expected
to return a str
containing Javascript code which will be inserted into the
page component (i.e the render function itself).
For supporting code that must be defined outside of the component render
function, use _get_custom_code
.
The following example uses useEffect
to register global hotkeys on the
document
object, and then triggers an event when a specific key is pressed.
Press a, s, d or w to trigger an event
Last watched key pressed:
import dataclasses
@dataclasses.dataclass
class KeyEvent:
"""Interface of Javascript KeyboardEvent"""
key: str = ""
def key_event_spec(
ev: rx.Var[KeyEvent],
) -> tuple[rx.Var[str]]:
# Takes the event object and returns the key pressed to send to the state
return (ev.key,)
class GlobalKeyState(rx.State):
key: str = ""
def update_key(self, key):
self.key = key
class GlobalKeyWatcher(rx.Fragment):
# List of keys to trigger on
keys: rx.Var[list[str]] = []
# The event handler that will be called
on_key_down: rx.EventHandler[key_event_spec]
def _get_imports(self) -> rx.utils.imports.ImportDict:
return rx.utils.imports.merge_imports(
super()._get_imports(),
{
"react": {
rx.utils.imports.ImportVar(
tag="useEffect"
)
}
},
)
def _get_hooks(self) -> str | None:
return """
useEffect(() => {
const handle_key = (_ev) => {
if (%s.includes(_ev.key))
%s
}
document.addEventListener("keydown", handle_key, false);
return () => {
document.removeEventListener("keydown", handle_key, false);
}
})
""" % (
self.keys,
str(
rx.Var.create(
self.event_triggers["on_key_down"]
)
)
+ "(_ev)",
)
def render(self):
return "" # No visual element, hooks only
def global_key_demo():
return rx.vstack(
GlobalKeyWatcher.create(
keys=["a", "s", "d", "w"],
on_key_down=GlobalKeyState.update_key,
),
rx.text("Press a, s, d or w to trigger an event"),
rx.heading(
f"Last watched key pressed: {GlobalKeyState.key}"
),
)